top of page

Medieval Project

Role

3D Modeler, Texture/Shader Artist

Description

My massive personal project I am working on to create a large medieval environment scene that can be walked through in a game engine. I am learning to do procedural Modeling and Procedural Texturing for some some of the pieces as well. Its going to involve a mixture of Modular pieces, Procedural Pieces, and Hand done pieces all together. I may put it both in Unreal Engine and Unity to be game ready assets.

Year

2021 - Present

Programs

Blender, Photoshop

Asset Creation

Medieval Props

bottom of page