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Medieval Project
Role
3D Modeler, Texture/Shader Artist
Description
My massive personal project I am working on to create a large medieval environment scene that can be walked through in a game engine. I am learning to do procedural Modeling and Procedural Texturing for some some of the pieces as well. Its going to involve a mixture of Modular pieces, Procedural Pieces, and Hand done pieces all together. I may put it both in Unreal Engine and Unity to be game ready assets.
Year
2021 - Present
Programs
Blender, Photoshop


Asset Creation
Medieval Props
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